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Channel: Take-Two Interactive Archives | VentureBeat
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Netflix partners with Take-Two to make BioShock feature film

Netflix has partnered with Take-Two Interactive Software to adapt the BioShock video game into a feature film.Read More

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WWE had a chat with EA about future games

WWE is reported to be in talks with EA concerning the future of WWE branded wrestling games. It all hinges on a successful WWE 2K22.Read More

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Take-Two launches inclusion videos with Gay Gaming Professionals

Take-Two Interactive has partnered with Gay Gaming Professionals to post a series of videos that support diversity, equity and inclusion.Read More

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Why Mark Pincus sold Zynga for $12.7B and still has unfinished business with...

Mark Pincus sold Zynga to Take-Two for $12.7B. But he believes games aren't done, and blockchain could be the path forward.Read More

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Take-Two’s bookings grew 53% to $1.5 billion in September quarter but lowers...

Take-Two Interactive said its bookings grew 53% to $1.5 billion in the second fiscal quarter ended September 30.Read More

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Take-Two sales: NBA 2K23 sells 5M, GTA and Red Dead are flat

In its latest earnings report, Take-Two has revealed sales figures for its top franchises: NBA 2K, Grand Theft Auto, and Red Dead RedeptionRead More

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Take-Two asks MyMetaverse to take down its NFTs in GTA servers

Take-Two and Rockstar Games asked MyMetaverse to take down its GTA server with non-fungible tokens (NFTs).Read More

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Take-Two’s Private Division and Piccolo Studio unveil After Us post-human world

Take-Two Interactive's Private Division label and Piccolo Studio announced After Us during The Game Awards.Read More

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How Barcelona’s Piccolo Studio is crafting After Us

Piccolo Studio's latest passion project is the crafting of the exploration adventure game After Us, which is coming in spring 2023.Read More

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Take-Two’s bookings grow 60% to $1.38B for December quarter

Take-Two Interactive said its bookings grew 60% to $1.38 billion in the third fiscal quarter ended December 31.Read More

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Red Dead Redemption 2 has sold more than 50 million copies

Rockstar's Red Dead Redemption 2 has passed the 50 million milestone mark, according to Take-Two's latest earnings report.Read More

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Take-Two CEO addresses potential disruption from new business models,...

Strauss Zelnick talked how Take-Two approaches new technologies and potential disruption from changes in gaming.Read More

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Take-Two’s Private Division and Game Freak partner for new IP

Take-Two's Private Division and primary Pokémon developer, Game Freak announced a new cross-cultural partnership for a new IP: Project Bloom.Read More

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Zynga partners with It Gets Better Project as part of Pride Month

In honor of Pride Month, Zynga has partnered with the It Gets Better Project, a nonprofit connecting LGBTQ+ youths worldwide.Read More

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NBA 2K partners with One Up for on-demand amateur esports

NBA 2K has signed a deal with amateur esports platform One Up to increase access to tournaments with prize pools.Read More

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Take-Two reports June quarter bookings of $1.2B, up 20%

Take-Two Interactive Software reported its bookings rose 20% to $1.2 billion for the quarter ended June 30.Read More

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Take-Two CEO doesn’t expect to make big bets in game-based films

In Take-Two Interactive‘s analyst call, CEO Strauss Zelnick got a query about expanding from games into the film business. The analyst noted the success of films like The Super Mario Bros. Movie...

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Take-Two bookings drop 4% to $1.44B in September quarter as Rockstar teases...

Take-Two Interactive reported its bookings fell 4% to $1.44 billion from a year ago for the second fiscal quarter ended September 30.Read More

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Take-Two FY3Q results down as NBA 2K24 and mobile ads fall short

Take-Two reported results for the third fiscal quarter ended December 31 that fell short as mobile ads and NBA 2K24 revenues were off.Read More

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Gaming M&A activity in Q1 2024 outpaces all quarters in 2023 | Drake Star

Both M&A transactions and private funding for gaming companies is on an upward trend for Q1 2024 according to Drake Star Partners.Read More

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