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Take-Two teases mystery game in 2018 from one of ‘2K’s biggest franchises’

Take-Two Interactive teased a new game during its earnings call today, saying that it would launch an unnamed game under the 2K label in the fiscal year that ends March 31, 2019. The game publisher...

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Grand Theft Auto Online gives Take-Two breathing room as it awaits Red Dead...

Take-Two Interactive’s stock price took a short dip in May after its Rockstar Games label delayed its much-awaited Western video game Red Dead Redemption 2 until the spring of 2018. But it bounced back...

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The DeanBeat: 9 industry leaders sound off on the state of gaming in 2017

Interviewing some of the wisest people in the game industry is a fun part of my job. Over the past few weeks, at the Electronic Entertainment Expo (E3) in Los Angeles and at the Gamelab event in...

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GamesBeat Boss interview: China’s Leyou moves from chicken meat to triple-A...

A few years ago, gamers had a good laugh when they learned that a Chinese chicken meat company bought Digital Extremes, the maker of Triple-A games such as The Darkness 2 and Warframe. Then, when the...

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Grand Theft Auto V is still Take-Two’s biggest hit with 90 million copies sold

One of the biggest games of the decade has hit another milestone. Rockstar’s Grand Theft Auto V has sped past 90 million copies sold-in to retailers and sold-through digitally worldwide. The 2013...

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2K’s Hangar 13 opens new studio office in the United Kingdom

Hangar 13 built its rep as a triple-A game studio with 2K’s Mafia III, and now it is expanding to a fourth location with the opening of an office in Brighton, England. Game development veteran Nick...

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Take-Two CEO Strauss Zelnick: ‘I’m charged with making hard decisions’

Strauss Zelnick is very efficient with his answers. When I interviewed the CEO of Take-Two Interactive last week at the 2018 Electronic Entertainment Expo (E3), the big game industry trade show in Los...

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Grand Theft Auto creator Dave Jones: You never know when you’ve got a hit idea

Since cofounding DMA Design in 1987, Dave Jones has created video games that have become massive franchises, including Lemmings, Grand Theft Auto, Crackdown, and APB: All Points Bulletin. Few people...

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2K reveals NBA 2K Playgrounds 2 is coming this fall

Take-Two Interactive‘s 2K label announced today it will publish a new arcade-action video game, NBA 2K Playgrounds 2, from game studio Saber Interactive. The New York-based 2K said the sequel will...

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Take-Two’s summer earnings are the calm before the Red Dead Redemption 2 storm

For Take-Two Interactive Software, it’s the calm before the storm. The New York company reported better-than-expected financial results for the first fiscal quarter ended June 30, but the company has...

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The DeanBeat: How much did Red Dead Redemption 2 cost to make? (updated)

Is it possible that Rockstar Games spent $644 million to make its epic Wild West game, Red Dead Redemption 2? We've taken our guess.Read More

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Red Dead’s doing great, but Grand Theft Auto still prints money

Rockstar has shipped more than 100 million copies of Grand Theft Auto Online. It is in a realm with Tetris and Minecraft.Read More

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Grand Theft Auto: The Trilogy — Definitive Edition will debut on November 11

Rockstar Games said Grand Theft Auto: The Trilogy -- Definitive Edition will arrive on the consoles and PC on November 11. Read More

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Grand Theft Auto V reaches 155 million units sold since 2013 launch

Take-Two Interactive revealed that Grand Theft Auto V has now surpassed its previous sales record to 155 million units sold worldwide.Read More

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Take-Two’s bookings grow 3% to $984.9M as GTA V hits 155M sold

Take-Two Interactive reported revenues for its second fiscal quarter (third calendar quarter ended September 30) today that beat its own and Wall Street’s expectations, with net bookings of $984.9...

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Take-Two’s Strauss Zelnick loves NFTs but not VR and the metaverse

Strauss Zelnick is CEO of Take-Two Interactive, talked about his opinions on NFTs, the metaverse, and virtual reality.Read More

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The DeanBeat: Why NFT game startups will win while big publishers wait for...

In NFT games, the startups have a real chance to beat the traditional game companies to the mass market thanks to the strategy tax.Read More

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Why more developers should start supporting user-generated content

UGC has been around for decades. But what started as fan-made levels and story campaigns is quickly growing into a profession of its ownRead More

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Take-Two buys Zynga for $12.7B enterprise value

Grand Theft Auto maker Take-Two is buying mobile social game publisher Zynga for an enterprise value of $12.7 billion.Read More

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Grand Theft Auto: The Trilogy — The Definitive Edition beats Take-Two’s...

Grand Theft Auto: The Trilogy -- The Definitive Edition launched in a rough shape when it debuted in November.Read More

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